![]() ![]() If you play Sociable Soccer on Apple Arcade, you will find that while its frenetically fast on-field action is reminiscent of Sensible Soccer it also has elements that are more in keeping with the games Hare has name-checked. So, it takes inspiration from games like Fortnite, Clash Royale, Rocket League and BrawlStars – wrapping structure inspired by those games around a Sensible Soccer style world of football detail.’ We need to strike that balance between being groundbreaking, but within a budget that is realistic for normal development teams. But it wasn’t an extremely high-budget market-leading one. That’s clearly not what Sensible Soccer was when it came out: it was a market-leading game. But some people mistake that for the desire to make a retro game. ![]() Hare is adamant that Sociable Soccer ’22 won’t be some sort of nostalgia exercise: ‘Obviously, my history and heritage is with Sensible Soccer. The spirit of Sensible Software lives on (pic: Tower Studios) Obviously graphically, we can push things further, and also there is a whole bunch of new features we want to put into the game.’ But Hare is excited by the possibilities that the move to consoles will bring: ‘Now we’re able to activate all that PC/console stuff that we couldn’t do on mobile – especially with Apple, as Apple tend to restrict stuff quite a lot. Mobile gamers may be aware that it has actually been possible to play Sociable Soccer since 2019, via Apple Arcade. Although he refuses to call it that, console and PC gamers will then be able to play what is effectively the spiritual successor to Sensible Soccer, constructed using modern technology. So, on April 17 2022, Sociable Soccer ’22 will be released on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Switch and PC. Hare has signed a deal with UK outfit Kiss Publishing to finally bring Sociable Soccer to consoles and the PC. That project is a game called Sociable Soccer, which combines Hare’s 30-odd years of experience in creating football games (his first was 1988’s MicroProse Soccer) with his keenly observed knowledge of modern gaming tastes. Hare granted GameCentral an audience because he has big news: a project he conceived of in 2008 and has worked on since 2015 is poised to come to full fruition. After Codemasters bought Sensible Software in 1999 he set up a company called Tower Studios, which has developed and consulted on a huge array of recent titles. Many of the British games development scene’s founding fathers have effectively retired, but Hare is still busy crafting games. As co-founder of Sensible Software, he oversaw a number of smash hits, most notably Sensible Soccer, Cannon Fodder, and Mega-Lo-Mania. ![]() In the 1980s, Britain emerged as a powerhouse in the world of video games development, and Jon Hare was a leading figure in that movement. Video games legend Jon Hare talks us through his new football game Sociable Soccer and charts how the industry has changed over the decades. Sociable Soccer is coming to console (pic: Tower Studios) ![]()
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